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History:
Asteroids is a perfect example of success stemming from failure. It's
one of the most successful and influential games of all time, and it
owes its existence to a proposed tabletop gaming system that never saw
the light of day. In 1979, Lyle Rains, a chief engineer on the Cosmos
project, talked to Programmer Ed Logg about a Cosmos game in
the works. The game was a two-player space battle, where spaceships had
to avoid or destroy static asteroids as they fought each other. Rains
liked the game and thought that if the asteroids moved, it might work
as a one-player experience. Logg agreed and set out to create a
coin-operated version of such a game. He had the first prototype within
two weeks.....read >> more history
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