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History: Asteroids is a perfect example of success stemming from failure. It's one of the most successful and influential games of all time, and it owes its existence to a proposed tabletop gaming system that never saw the light of day. In 1979, Lyle Rains, a chief engineer on the Cosmos project, talked to Programmer Ed Logg about a Cosmos game in the works. The game was a two-player space battle, where spaceships had to avoid or destroy static asteroids as they fought each other. Rains liked the game and thought that if the asteroids moved, it might work as a one-player experience. Logg agreed and set out to create a coin-operated version of such a game. He had the first prototype within two weeks.....read >> more history
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