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Wednesday, August 30, 2006

Powering Your Mind into 6 Categories

Online Gaming, that is the kinds of games you are playing here, for the most part, is expected to become a $4.4 billion business by the year 2010. Last year, total sales for online gaming were estimated at about $1 billion.

Casual Gaming itself, a somehwat amorphous category, can be subdivided into six segments from sporadic play to daily intensive play.

Why play? For some it is an activity to fill time, for many, it is a way to interact with others and stay focused.

What's certain is that there is solid growth ahead

2 Comments:

chad said...

try stumbleupon to remember things

8:53 PM  
neurofuture said...

that sounds good.

9:32 AM  

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